Making a Game Into a Book – Editing
I’ve worked on the publishing side of...
Read MorePosted by Tracy Barnett | Nov 14, 2018 | Game Making
I’ve worked on the publishing side of...
Read MorePosted by Jennifer Adcock | Nov 12, 2018 | Game Making
In early 2016, Wizards of the Coast and...
Read MorePosted by Kira Magrann | Sep 24, 2018 | Game Making
I’m really interested in the types of ways...
Read MorePosted by Phil Vecchione | Aug 24, 2018 | Design Journals, Game Making
There is a thing about designing a setting that...
Read MorePosted by Matthew J. Neagley | Mar 21, 2018 | Game Making
A few months back, I was reading a post over on...
Read MorePosted by Kira Magrann | Feb 5, 2018 | Game Making
Whew, there’s a lot to be angry about in...
Read MorePosted by Tracy Barnett | Jan 8, 2018 | Game Making
I’ve been thinking a lot about how...
Read MorePosted by Phil Vecchione | Dec 22, 2017 | Design Journals, Game Making
Often we think of playtesting for rooting out...
Read MorePosted by Phil Vecchione | Dec 1, 2017 | Design Journals, Game Making
“What is your game about?” Your first reaction,...
Read MorePosted by Kira Magrann | Nov 20, 2017 | Game Making
Today’s guest post is by Kira Magrann, who...
Read MorePosted by Tracy Barnett | Nov 17, 2017 | Game Making
Like I said in my first post about campaign...
Read MorePosted by Phil Vecchione | Sep 29, 2017 | Design Journals, Game Making
For the past few months, I have been wrestling...
Read MorePosted by Tracy Barnett | Sep 28, 2017 | Game Making
A few weeks back a buddy of mine mentioned on...
Read MorePosted by Troy E. Taylor | Sep 8, 2017 | Crock Pot, Game Making, Game Mastering, General, GMing Advice
Grab a vine and give a mighty Tarzan yell....
Read MorePosted by Tracy Barnett | Aug 30, 2017 | Game Making
If you write, draw, paint, sculpt, build, or do...
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