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Author: Senda Linaugh

About The Author

Senda Linaugh

Senda tends to favor improv GMing and rules light systems. While she loves a good long form campaign, life has conspired to make her extremely well versed in running one shots of four hours or less. She’s a convention addict and a fan girl at heart. You can hear her dulcet tones on the podcasts She’s a Super Geek (actual play) or on Panda’s Talking Games (playing one shots vs. campaigns).

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Playing Characters Gamers Hate

  There is one thing I can say on the internet in game spaces that I know will garner immediate eye rolls and groans of “oh, you’re one of those players.” All I have to say is, “I play kender.” Visions of spotlight hogging, thieving, obnoxious, self absorbed players...

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Uh Oh! Monsters! More Fun For No Thank You, Evil!

You all remember that wonderful game for kids and families with various ages — No Thank You, Evil!? I am delighted to tell you now the newest set of accompanying resources is currently on preorder from Monte Cook Games. Full disclosure: they sent me a PDF to review for...

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Story, Please! – Have Adventure, Will Travel

Along the same lines as Evil Hat’s It’s Not My Fault deck, Monte Cook Games’ new Story, Please! deck is a game inspiration deck or randomizer for the ENnie award winning No Thank You, Evil!. If you haven’t encountered No Thank You, Evil!, it’s a kid oriented RPG with...

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Players Setting Precedent

The cat’s tail flicks as she crouches low in the garden. Her eyes are wide in concentration, unblinking, getting a good cat butt wiggle moving in the back. She pounces, catches the fluttering white butterfly in her mouth, and trots off triumphantly towards the mansion…and at this point, John...

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The Art of the Off the Wall Con Game

Renaissance Venice is sinking. Our heroes meet in a square, trying to form a plan to save the already historic city.  The pigeons settle around them, until one particular bird arrives with a message tied to its leg. My players immediately laugh, joking that the pigeon is itself the...

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