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Safety as Risk Management

A few months ago, I posted an article on why I use Safety Tools. It was met with some mixed criticism and there were a number of respectful objectors with whom I engaged in a back and forth dialog about their perceptions of how safety tools are used at the table. What I learned was that there was...

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Creativity in Languages

 Having a common language between the staff at a pizza place fostered good teamwork. Share12Tweet8+11Reddit1Email When I was younger, I worked at all-but-one of the pizza joints in my hometown. I guess that was my thing. One of the key things I learned about teamwork in that situation is the...

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The Usual Suspects: NPCs and You

I originally discussed this topic in an older article on Rogue Princess Squadron, but after a couple of recent games I thought it was worth discussing again. One of the primary ways a GM can bring a game world to life is through the NPCs the players interact with. They can give information, point...

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Why Relationships?

Two Intense Games, One More Intense Reaction Recently I had the joy of playing two phenomenal games over the course of a few short days — Catherine Ramen’s in development Red Carnations on a Black Grave, and Ten Candles by Stephen Dewey. Red Carnations I didn’t know existed until I was...

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100 Overland Descriptors Table

This article is a companion piece to the earlier article 100 Dungeon Descriptors Table. Just like that article, it’s a d100 list you can roll on for random descriptors. This time it’s for overland areas. Roll a few and see if it inspires you, or roll a few for an overall area and more...

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