Category: Game Mastering

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100 Overland Descriptors Table

This article is a companion piece to the earlier article 100 Dungeon Descriptors Table. Just like that article, it’s a d100 list you can roll on for random descriptors. This time it’s for overland areas. Roll a few and see if it inspires you, or roll a few for an overall area and more...

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Yes, And; No, But

In writing fiction, a popular concept to make things harder on your main character is a concept called, “Yes, but; No, and.” At a high level, you present a character with a challenge and then ask the ever-important question of, “Did the character succeed?” If the answer is...

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The Edition Wars Inside My Brain

Did you hear the big gaming news last week? Paizo announced they’re working on a second edition for Pathfinder. Cue the Sturm und Drang of the conflicting excitement and irritation that the announcement of a new edition always elicits. Have they released another wave of the endless Edition Wars...

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It’s Your Game Too You Know

One of the channels that keeps popping up in my YouTube feed is Puffin Forrest. It’s a guy who animates stories from RPGs he has played or run. For the most part I get a laugh out of these or shake my head at the shenanigans he has had to put up with on both sides of the screen, and then I...

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The Dominant Player

They’re easy to spot when you start playing. Confident and forthright or pushy and obstinate, they’re often the first voice the GM hears. You certainly can’t ignore them. Dominant players are difficult to miss and they end up being either a blessing or a bane at the table. At a recent convention,...

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Scene and Sequel

I’m going to leverage another writing concept for today’s article. In fiction writing, there is a concept called “scene and sequel.” Of course, most of us think of a “sequel” as something along the lines of Empire Strikes Back or The Two Towers. However, the...

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