Category: Game Mastering

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Consent in Gaming Review

Generally speaking, I don’t usually review short-form products on Gnome Stew. Additionally, I often don’t do formal reviews for products that are free. I also try very hard not to do reviews for the same company in back to back review articles. This week’s review is going to be a...

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Playing Non-Verbal Characters

Image taken by Mike Sinko and used via Creative Commons Attribution license. I recently had the pleasure of playing Bad Horse at the gaming table. Yes, that Bad Horse. Leader of the Evil League of Evil. The Thoroughbred of Sin. Occasional Neigh Sayer. Actual horse. With some handy dandy Monty...

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Creative Curses

With this being Friday the 13th, I figured I’d roll with a post about curses. There are a multitude of reasons (some with more legitimacy than others) on why we’re so afraid of Friday the 13th. The historical event that I think makes the most sense is the capture and eventual downfall...

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GM Downtime Activities

In the fifth edition of the world’s most popular roleplaying game, the concept of “downtime activities” has been fairly well codified. Of course, there are “interludes” in Green Ronin’s AGE and in Savage Worlds. GURPS has had downtime activities for decades. So...

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It’s Occupied; Using Space in RPGs

Whether you use a plethora of painstakingly painted figurines or the classical theater of the mind for your games, you’ll often find yourself with more space than you know what to do with.  Part of fleshing out the game world is filling up the scene with details that make the world come...

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Adapting an IP to an RPG

I am in between campaigns, having just wrapped an amazing arc of Masks, and with a bit of downtime before my Things From the Flood campaign starts (We are taking time off while one of the players in the group has their second child). As we kicked around ideas of what to play, the suggestion was...

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Downtime Training

As many of my close circle of friends know, I was late to play the fifth edition of the world’s greatest role playing game. It’s a long story, but the fourth edition of the game burned me badly enough, I didn’t want to risk my time, energy, and money on the next version. I have...

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When Players Deviate from the Expected Conceit

There was a tendency, when I was running years ago, to run into players that would use the following logic, “you can do anything in an RPG, so let’s do [insert thing not well supported by the game or setting].” Because I have been running a lot more roleplaying games that have a...

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Pacing Yourself GMing at Cons

I have a bad habit of overloading myself at conventions, and I know I’m far from the only one. There’s just so many games and so little time and I want to do it all. In particular, I tend to load my schedule with GMing. I can’t help it; I see the event registration open up and I...

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