Interesting Fauna
So far in this series of...
Read MorePosted by J.T. Evans | May 1, 2020 | Design Journals, Game Making
So far in this series of...
Read MorePosted by Chris Sniezak | Apr 19, 2019 | Design Journals, Game Making, NPCs, Tools for GMs
Let us continue our look at the town of Foot...
Read MorePosted by Chris Sniezak | Apr 3, 2019 | Design Journals, Game Making, NPCs, Tools for GMs
The town of Foot is the home base of any Airy...
Read MorePosted by Chris Sniezak | Feb 27, 2019 | Design Journals, Game Making, Game Mastering, Tools for GMs
As you emerge from the Pineward Forest you see...
Read MorePosted by Chris Sniezak | Feb 11, 2019 | Design Journals, Game Making, Game Mastering, GMing Advice, Tools for GMs
There are a lot of areas that are a part of the Airy Peaks,...
Read MorePosted by Chris Sniezak | Feb 4, 2019 | Design Journals, Game Making, Game Mastering, GMing Advice, Tools for GMs
Last time I introduced the Airy Peaks, talked about the premise of...
Read MorePosted by Chris Sniezak | Feb 1, 2019 | Design Journals, Game Making, Game Mastering, Tools for GMs
Hey folks. This will be a series of articles that shows off the Airy...
Read MorePosted by Phil Vecchione | Aug 24, 2018 | Design Journals, Game Making
There is a thing about designing a setting that...
Read MorePosted by Phil Vecchione | Dec 22, 2017 | Design Journals, Game Making
Often we think of playtesting for rooting out...
Read MorePosted by Phil Vecchione | Dec 1, 2017 | Design Journals, Game Making
“What is your game about?” Your first reaction,...
Read MorePosted by Phil Vecchione | Sep 29, 2017 | Design Journals, Game Making
For the past few months, I have been wrestling...
Read MorePosted by Phil Vecchione | Aug 18, 2017 | Design Journals, Game Making
The last new chapter of Hydro Hackers that I...
Read MorePosted by Phil Vecchione | Jul 28, 2017 | Design Journals, Game Making
One of the great joys and challenges of game...
Read MorePosted by Phil Vecchione | Jun 28, 2017 | Design Journals, Game Making
Right now I am sitting here, not wanting to...
Read MorePosted by Phil Vecchione | Apr 28, 2017 | Design Journals, Game Making
The last few weeks I have been working on...
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