Author: Jared Rascher

About The Author

Jared Rascher

Jared Rascher has been gaming since 1985, when he stole his sister’s D&D Basic Set to rescue it from disuse. In the past, he has written several articles for the Forgotten Realms fan site Candlekeep, was present for ground zero as a GM for Pathfinder Society Season Zero at Gen Con 2008, and helped provide feedback on the original documents for that organized play program. He has been a moderator for several online gaming communities, and these days, he likes to write RPG reviews to justify all of those games he can’t keep himself from buying.

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High Plains Samurai Legends Review

Genre mash-ups can be a great premise for a campaign. There are times when a genre doesn’t interest you all that much, but you understand it well enough that if there were just something “more” added to that genre, you would be all over running or playing a game...

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Sentinel Comics: The Roleplaying Game Starter Kit Review

The year 2012 was an important year for me when it comes to both superheroes and roleplaying games. In 2012, I first encountered Marvel Heroic Roleplaying, a game which utilized the Cortex Plus system (actually a set of subsystems that work similarly, but emphasize different elements in different genres)....

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The Watch Review

Looking back on last year, if 2017 taught us anything, it’s that we really need to spend some time looking at how we view issues of gender, and how traditional views on the topic—unexamined—can allow a dangerous and damaging status quo to survive and thrive. The Watch is a...

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Unmasked Review

Last year, when I backed the Worlds of the Cypher System Kickstarter, I was intrigued by the idea of the Cypher System as a stand-alone system that could be used for multiple genres. All I really picked up on from Unmasked was that it was going to be a...

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Ghosts of Dathomir Review

Fantasy Flight has been producing Star Wars RPG material since the introduction of Edge of the Empire in 2013. In that time, they have produced seven standalone hardcover adventures, spread out over each of the Star Wars RPG lines. If you are interested in some of my previous reviews...

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Star Trek Adventures Review

Long before I ever picked up my first d20, my older brother received permission from my parents to let me stay up late on Sunday nights so I could watch syndicated episodes of the original Star Trek with him. Whenever a new Star Trek movie would come out, my...

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D&D Beyond Review

  D&D Beyond is an online service for managing content officially published by Wizards of the Coast for Dungeons and Dragons 5th edition. The service grants access to online character creation, rules references, monster statistics, and, if you purchase the assets, the hardcover adventures that Wizards of the Coast...

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Fate Adversary Toolkit Review

I’m going to admit something right up front. I’m cheating with this review. I’m running a Dresden Accelerated game, and reading through this book is allowing me to review it, as well as potentially steal things for my campaign. Does that make me a bad person? My love of...

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Pugmire Review

I like to put my biases up front, for all to see. Going into this review, you need to know that I love my dog. Even when he wakes me up at two in the morning to go outside, or because he’s barking at the squirrels that are running...

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Why Do I Review?

The following originally appeared on my blog, back in August, during the “RPG a Day” event. One of the prompts for that event was to mention where you go for your RPG reviews. I noticed a lot of chatter on that day about the validity of reviewing RPGs, and...

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Bedlam Hall Review

Bedlam Hall is a Powered by the Apocalypse game by Monkeyfun Studios that attempts to capture the feel of a household staff of servants in an estate in 1920s-ish England. The twist is that the family is involved in all kinds of bizarre and supernatural hi-jinks. The pitch is that...

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