Adventure Design: Maps and PC Handouts
Players love getting handed real-life, physical...
Read Moreby J.T. Evans | Dec 11, 2024 | Game Making, Game Mastering, GMing Advice
Players love getting handed real-life, physical...
Read Moreby Jared Rascher | Dec 9, 2024 | Reviews
Usually, I try to be more timely with reviews...
Read Moreby Jared Rascher | Dec 6, 2024 | Reviews
You may have noticed some significant...
Read Moreby Poddy Gnomington | Dec 4, 2024 | Gnomecast
https://polygamero.us/wp-content/uploads/2024/12/C...
Read Moreby J.T. Evans | Nov 27, 2024 | Game Making, Game Mastering, GMing Advice
“I stand there and swing my sword.”...
Read Moreby Josh Storey | Nov 25, 2024 | Game Mastering, GMing Advice
Tropes are frameworks for plot beats and character arcs. Cliches are the overused versions of those beats and arcs. Cliches, generally, should be avoided, but tropes are useful AF. They work like signposts, guiding your decisions when it comes to story elements and, in turn, speeding up your session prep.
Read Moreby Phil Vecchione | Nov 22, 2024 | Game Mastering, GMing Advice
Recently, one of my gaming groups decided to...
Read Moreby Poddy Gnomington | Nov 20, 2024 | Gnomecast
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Read Moreby Tomas Gimenez Rioja | Nov 15, 2024 | Reviews
All images were taken from the Ryuutama game...
Read Moreby Poddy Gnomington | Nov 6, 2024 | Gnomecast
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Read Moreby Jared Rascher | Nov 4, 2024 | Reviews
When I first started collecting comics seriously...
Read Moreby J.T. Evans | Oct 30, 2024 | Game Making, Game Mastering, GMing Advice
Last month, I covered thematic bosses and how...
Read Moreby Jared Rascher | Oct 28, 2024 | General
Gamers 4 Harris consists of gaming professionals...
Read Moreby Phil Vecchione | Oct 25, 2024 | Game Mastering, GMing Advice
A few months ago, I restructured my evenings to...
Read Moreby Poddy Gnomington | Oct 23, 2024 | Gnomecast
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