Category: GMing Advice

Engagement Force & Inertia

I have for the past few months been running a one-on-one game with my co-host, and all-around lovely human, Senda, and recently our gaming session got disrupted for a few weeks in a row due to life, kids, etc. These things happen. At first, we were both nervous about missing sessions but realized...

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I Have A Secret

Shhh…! I have a secret. But I’m going to tell you about it anyway. I hate intra-party secrets. Despise them. I think a secret being held back from the rest of the party by a fellow PC should cause that PC to burn in the 18th pit of fire on the 147th layer of the Abyss while being...

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Gaming Advice From Cats

This spring, we thought it was time to vary up our content a bit. While we all still love roleplaying games and all that comes with it, it was decided we needed a fresh look at the hobby. After all, who better to bring their opinions to us than the loveable furballs so many of us belong to. After...

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All For One

This article is partly for the players and partly for the game masters out there. The Musketeers from Alexandre Dumas’s book, The Three Musketeers, had a motto that goes, “All for one and one for all.” The intent behind this motto is that when one Musketeer needs something, all...

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No Combat No Problem

Recently, my gaming group has been trying out Cortex Prime. We made our own setting, a sci-fi setting where super-geniuses travel around the galaxy preventing disasters and helping people (think Scorpion meets Thunderbirds), called Aux. As we were creating the skill list for the characters, we...

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We Need a Face

One of my Saturday groups has just started up a Traveller game. Even though we knew we’d be doing a Session 0 to make characters together, we still had an e-mail discussion about what everyone wanted to play. Very quickly had a couple of folks who wanted to go the military route, someone wanted to...

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Making Tropes For Your Games

I am currently running a Night’s Black Agents game and for the first session, as the players were descending on Stockholm, I wanted the opening of our game to be very Jason Bourne, so I asked each player to describe how they were entering the city. Each took turns describing how they entered...

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Tattoos As Spellbooks

There’s a meme (or three) going around social media about tattooing your spells onto your body as a wizard so you “can never lose your spell book.” I actually like this idea. I don’t think I’d do it as a player, but as a GM, I’m on board. However, there are some...

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