Author: Scott Martin

About The Author

Scott is an engineer turned gnome and game store owner. He lies awake at night building intriguing worlds and plotting your character’s demise.

18 0 Social and
18 Comments

World Building: Race Relations

Some game designers, GMs, and podcasters have been discussing racism in fictional worlds. It’s an issue that touches fields well beyond tabletop roleplaying. Your game may benefit from the strategic introduction of racism to the game world, though it can easily go wrong. Below are perspectives on incorporating racism in games, in tabletop and video games. (Note: Discussion of race and handling race can be terribly fraught. I’m not...

Read More
5 Social and
5 Comments

Fifth Edition D&D, a few months in

D&D’s fifth edition has released all of its core pieces; a standalone starter set, the core three books (a Player’s Handbook, a Monster Manual, and a Dungeon Master’s Guide), a GM’s screen, and some adventures (Hoard of the Dragon Queen and its sequel, The Rise of Tiamat). Mike wrote...

Read More
28 Social and
28 Comments

Left Behind: Sticking with Older Games

Today I got together with friends and played a fun miniatures game, AT-43. The company that created it went into liquidation four years ago. After a brief flurry of interest brought on by fire sale prices, the game settled into its new normal–it slipped from people’s minds. We face...

Read More
11 Social and
11 Comments

Wait Patiently

Waiting can be hard, but savor it while you can. A few months ago, D&D came out with their Starter Set. For a while, my home group thought Jennifer might get a chance to run it, but she was overwhelmed by life. Finally she turned it over to me,...

Read More
8 0 Social and
8 Comments

A Guide to 5e: Where to Start

I was speaking with a friend who enjoys roleplaying, but hasn’t done a lot of it until recently (he’s first a board gamer, but loves a number of geeky games). He began running the Starter Set for friends, but given the other more recent releases, he was confused about...

Read More
22 15 Social and
7 Comments

The Pathfinder Adventure Card Game

Even when your group is lucky enough to have multiple GMs, sometimes you need a backup game in a hurry. Or the GM didn’t have time to prep, but everyone has gathered and is ready for an adventure. There are a lot of solutions in that circumstance–you can wing...

Read More
0 0 Social and
0 Comments

A Master Class on Dungeon Design

If you don’t follow him regularly, you might not have noticed that Chris Chinn is on fire these days. He’s long been writing great articles to help you diagnose your group and provide awesome tools, like the Same Page tool, or the super quick one sentence character motivator. Some...

Read More
19 0 Social and
19 Comments

Gaming Challenge: Race and Sex in Historical Games

We recently had a chance to play an interesting scenario, set in an interesting time. We played a Deadlands: Noir scenario set in 1935 New Orleans. We’re a group that has played together for years, though our Savage Worlds experience isn’t extensive. While the characters were new to us...

Read More
6 0 Social and
6 Comments

Minor Characterization: It’s your birthday…

As a GM, you have a lot of characters with serious issues to explore–both yours and the players. Sometimes, though, it’s the small questions that reveal characterization–and reveal more about the world you’re building. One of the most common celebrations in our world is birthdays. You can copy birthdays...

Read More
5 Social and
5 Comments

Kingdom: The Stellar Eagle

Free RPG Day is coming up later this month (on June 21st), and we’re having a mini-con to coincide. In the past, I’ve gone light on running games to be available for emergencies, but the store is well staffed this year… and I’m eager to GM. (I’ve been fortunate...

Read More
6 0 Social and
6 Comments

Hidden Worlds: The truth is out there

The truth is out there… This world looks very much like the one we all experience; birthdays, taxes, and grinding jobs. In that world, however, there is a secret organization, dedicated to protecting everyone from… something. Depending on your game something can be a lot of somethings, or one...

Read More
0 0 Social and
0 Comments

Wonderous Worlds: Reading the Tin

Over the last few years, I’ve been a fan of creating worlds together or otherwise drawing players into world creation. Our big crusade against the Evil Dwarven Empire was based on a world that we created together, using Dawn of Worlds. When we tried out Diaspora, we only got...

Read More
33 20 Social and
13 Comments

Kingdom: The Council will Decide

I got a chance to play a very different game recently at Bookwyrm, a cool local con. Several elements set Kingdom apart: you build a collaborative setting, featuring a high level of player input and control, with very influential characters, who navigate kingdom-wide crises. Many of those elements exist...

Read More

What’s Gnome Stew

Written by a team of veteran Gamers and Gamemasters, Gnome Stew is a widely read gaming blog with multiple awards and close to 3,000 articles. We're dedicated to helping gamers have more fun at the gaming table. Over 2 million visitors can't be wrong!

"I check Gnome Stew every day."
— Monte Cook —

"fantastic blog for game masters, dungeon masters, and rpg fans"
— Wil Wheaton —

"If you aren’t reading Gnome Stew, you’re missing out."
— Wolfgang Baur —

Recent Gniblets

Patronize Gnome Stew!

Join our awesome patrons and help
Gnome Stew do awesome things for everyone!

Keep The Stew Fires Going


Eat The Stew

Get Gnome Stew articles delivered to you via email or RSS.

Click here to get our RSS feed Get Gnomes in your email with Feedburner!

Support The Stew

Click one of these links, shop normally, and we earn a small percentage (at no cost to you).

Font Resize
Contrast