How to Be a Bad GM: A Primer
Before the game begins, help the players out by...
Read MoreBefore the game begins, help the players out by...
Read Moreby Martin-TT | Oct 25, 2006 | Campaigns, Common Problems
With this post, our sporadically-updated How to...
Read Moreby Martin-TT | Oct 24, 2006 | Products for GMs
In the comments to Have You Ever Run a Game...
Read Moreby Martin-TT | Oct 23, 2006 | Props and Ambience
Doesn’t this just make you want to run a...
Read MoreIf you read the Order of the Stick webcomic...
Read Moreby Martin-TT | Oct 21, 2006 | GMing Ideas
I’ve run a solo session or two in the...
Read MoreMany RPGs simply assume that most groups, and...
Read Moreby Martin-TT | Oct 19, 2006 | Approaches and Techniques
Every week before our Saturday night Stargate...
Read MoreIn nearly every genre, urban-focused games tend...
Read MoreEvery GM has experienced slow spots, hiccups and...
Read Moreby Martin-TT | Oct 16, 2006 | Nature of GMing
Sausages: Tasty and delicious, although too many...
Read More“We’re all gnome barbarians!”...
Read Moreby Martin-TT | Oct 14, 2006 | GMing Community, Nature of GMing, Players
I recently stumbled across Twenty Sided Tale, a...
Read Moreby Martin-TT | Oct 13, 2006 | Approaches and Techniques
Lenses are an idea I first saw put into practice...
Read Moreby Martin-TT | Oct 12, 2006 | Online Resources, PCs
Play Constructively: Pass the Ball is an...
Read MoreWhat are people saying?
Through our partner Engine Publishing, we've published six system-neutral books for GMs, with over 28,000 copies sold. Available in print and PDF.
Focal Point
Unframed
Odyssey
Never Unprepared
Masks
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Rockerboys and Vending Machines
Character Cache
Hydro Hacker Operatives