Prep is Aspirational
Last month, I talked about When Play Does Not Go...
Read MorePosted by Phil Vecchione | Feb 27, 2026 | Game Mastering, GMing Advice
Last month, I talked about When Play Does Not Go...
Read MorePosted by Josh Storey | Feb 13, 2026 | GMing Advice
This Valentine’s Day, if you want to add a little romance to your games, you should be armed with the knowledge of what goes into creating a satisfying romance arc. The ingredients and…techniques…required to bring two (or more) characters to their…narrative climax. So sit down. It’s time we have The Talk.
Read MorePosted by Drew Bassett | Feb 2, 2026 | Game Mastering, General, GMing Advice
In many TTRPGs, giants have become a simple, escalating challenge: bigger and bigger versions of essentially the same thing, to encounter in tactical fights as your characters progress. A scalable threat, with a side serving of elemental power.
Read MorePosted by Phil Vecchione | Jan 30, 2026 | Game Mastering, GMing Advice
A few weeks ago, I was running my Blades in the...
Read MorePosted by Chris Sniezak | Jan 19, 2026 | Game Mastering, GMing Advice, Tools for GMs
There’s an idea that adventures are like trains....
Read MorePosted by J.T. Evans | Jan 12, 2026 | Game Mastering, GMing Advice
It’s a new year! Time for resolutions (I...
Read MorePosted by Phil Vecchione | Dec 19, 2025 | Game Mastering, General, GMing Advice
For the most part, I pick the games I am going...
Read MorePosted by Phil Vecchione | Nov 26, 2025 | Game Mastering, GMing Advice
One of the things I love about Blades in the...
Read MorePosted by J.T. Evans | Nov 14, 2025 | Game Mastering, GMing Advice, Player Advice
Session zero is packed. Like, really packed,...
Read MorePosted by Phil Vecchione | Oct 29, 2025 | Game Mastering, GMing Advice
In my current Blades in the Dark game, I started...
Read MorePosted by J.T. Evans | Oct 24, 2025 | Game Mastering, GMing Advice
How large is your RPG group? Small? Large?...
Read MorePosted by Jesse Edmond | Oct 17, 2025 | Game Mastering, GMing Advice
The problem isn’t the mechanic. It’s the framing. Rerolls are inherently dramatic — a refusal to accept failure, a desperate second chance — but most games treat them as paperwork.
The solution is simple: give rerolls a ritual.
Read MorePosted by Josh Storey | Oct 10, 2025 | Game Mastering, GMing Advice
“Everything’s a reboot....
Read MorePosted by Drew Bassett | Oct 3, 2025 | Game Mastering, General, GMing Advice
Your weapons are more than just damage dice.
Read MorePosted by J.T. Evans | Sep 29, 2025 | Game Mastering, GMing Advice
NPCs in your RPGs come in all shapes, sizes,...
Read MoreWritten by a team of veteran Gamers and Gamemasters, Gnome Stew is a widely read gaming blog with multiple awards, ennies, and thousands of articles. We’re dedicated to helping gamers have more fun at the gaming table.

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