Article Archives

Your PCs Are Superman: What Big Blue Can Teach Us About Level 20 Characters

When your PCs reach the upper echelons of power, there is a fundamental shift in the kind of story you’re telling. So yes, if you want to send your PCs into dungeons, hunting for loot, or solving crimes, the characters are too powerful. The math does break. There aren’t any challenges. But that’s because at level 20, the question is no longer “will they succeed.” The question is “How will they succeed?” And also maybe a little, “Will they be able to live with themselves after?”

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Challenging The Tropes: What I Learned

Paragons of an honorable code, antisocial loners forced to socialize, and gremlins looking to set the world on fire. When I started the Challenging the Tropes series, I thought it would be a fun examination of character types. I didn’t realize just how much it would teach me about improving the ways I run games and tell stories.

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It Came From The Stew Pot

Calling all Writers! Come write for Gnome Stew!

We are always looking for new articles and gnomes to throw in the stew. Drop an article proposal over at
https://gnomestew.com/write-for-gnome-stew/

Guest authors get paid the same per article rate as full time staff gnomes.

 

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