The Crusty Old Gnome: Tips for New Game Masters
Face to face, out in the heat, hanging tough,...
Read MorePosted by Walt Ciechanowski | Apr 3, 2024 | Game Mastering, General, GMing Advice, Intro to Game Mastering
Face to face, out in the heat, hanging tough,...
Read MorePosted by Phil Vecchione | Mar 29, 2024 | Game Mastering, GMing Advice
Planning in RPGs has always been a problem. On...
Read MorePosted by Josh Storey | Mar 22, 2024 | Game Mastering, GMing Advice
As the GM, you are your players’ eyes, ears, and other senses. The choices you make when describing your game literally build the way they perceive their characters’ world, and their perceptions of the world will determine their actions. When they latch onto the wrong thing, be it the goblin barkeep instead of the mysterious figure in the corner or the stale corner of bread instead of the bloody murder weapon, nine times out of 10, it’s a failure of description.
Read MorePosted by J.T. Evans | Mar 20, 2024 | Game Making, Game Mastering, GMing Advice
Welcome to a series of adventure design articles...
Read MorePosted by Phil Vecchione | Feb 23, 2024 | Game Mastering, GMing Advice
My gaming group decided to end our most recent...
Read MorePosted by Josh Storey | Feb 9, 2024 | Game Mastering, GMing Advice, Tools for GMs
Do you want to center your player characters’ backstories without making it seem like the whole world revolves around them? Do you want to create emotional bonds as strong as adamantine between not just the PCs and the NPCs but the players, too? Do you want to pull off an enemies-to-allies (or lovers if that’s your story of the game) arc without ham-fisting the heel-face turn? Well then, my friend, allow me to introduce you to a little trick in my toolbox…
Read MorePosted by J.T. Evans | Feb 5, 2024 | Game Mastering, GMing Advice
Last month, I talked about giving your character...
Read MorePosted by Phil Vecchione | Jan 26, 2024 | Game Mastering, GMing Advice
Years ago when I was coding, I used to have this...
Read MorePosted by Phil Vecchione | Dec 29, 2023 | Game Mastering, General, GMing Advice
As the year winds to a close, I took some time...
Read MorePosted by Josh Storey | Dec 22, 2023 | Game Mastering, GMing Advice
There are a lot of similarities between hosting a dinner party and running a TTRPG session. I’m not just talking about the fact that both usually involve a shared meal between friends. There are other subtle social aspects, and examining one can tell us a lot about the other.
Read MorePosted by J.T. Evans | Dec 13, 2023 | Game Mastering, GMing Advice
My group has been steadily playing OSRIC for...
Read MorePosted by Chris Sniezak | Dec 1, 2023 | Game Making, Game Mastering, GMing Advice, Tools for GMs
I Love Me A Good Redcap I like the lore, the...
Read MorePosted by Phil Vecchione | Nov 29, 2023 | Game Mastering, GMing Advice
Recently, my Cortex Prime campaign, Aux,...
Read MorePosted by Walt Ciechanowski | Nov 20, 2023 | Game Mastering, GMing Advice
Don’t you remember? We built this city, we built...
Read MorePosted by Tomas Gimenez Rioja | Nov 17, 2023 | Game Mastering, GMing Advice
That moment comes back again, at the end of one...
Read MoreHey you. Yeah, you. Do you know about Gnomecast 21? Why isn’t it in the archives? What are they hiding? If you value your safety… don’t go searching for Gnomecast 21…
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