Gnomecast 234 – Positioning the Narrative

https://polygamero.us/wp-content/uploads/2026/04/GC_234_Fictional-Positioning_finals.mp3 Join Ang along with Chris and JT as they talk about Narrative Positioning! What even is that and what does it mean for our games? They dig in and have a conversation about it. LINKS: The Streets of Avalon...

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10 Year Retrospective

10 Years Wow. I’ve been roaming these halls and avoiding the stew pot for 10 years now. Just wow. Rough Start I’ve been writing for Gnome Stew for ten years now. My first article dropped on March 28, 2016. It was an attempt to describe the differences between gaming, narrating, and...

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Give ’em A Little Free Play

My Blades in the Dark campaign is due for some free play soon. After every four or five Scores, I do one whole session that is just free play. No scores. Every character gets their own mini-story for the evening. This is in contrast to where our score sessions are a self-contained story, where the...

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Prep is Aspirational

Last month, I talked about When Play Does Not Go To Prep, mostly about how deviations are normal and ways to adjust your story when it drifts from your prep. There is something that is underlying that previous article that I wanted to expand more about today. I want to talk more about the nature...

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Flirting With the Homies

This Valentine’s Day, if you want to add a little romance to your games, you should be armed with the knowledge of what goes into creating a satisfying romance arc. The ingredients and…techniques…required to bring two (or more) characters to their…narrative climax. So sit down. It’s time we have The Talk.

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Gnomecast 230 – The Points of Metacurrency

https://polygamero.us/wp-content/uploads/2026/02/GC_230-Metacurency_final.mp3 Join Ang along with Chris and Tomas as they talk about the finer points of metacurrencies. What are they, what design purpose do they serve, and why do our players love them? Links: Mutants & Masterminds 4th Edition...

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When Play does not go to Prep

A few weeks ago, I was running my Blades in the Dark campaign, in the Free Play stage, waiting for the players to finish gathering information to kick off their score. I figured they needed to get a few details uncovered to be ready. I had even given them a few hints in the narrative prelude,...

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It Came From The Stew Pot

Written by a team of veteran Gamers and Gamemasters, Gnome Stew is a widely read gaming blog with multiple awards, ennies, and thousands of articles. We’re dedicated to helping gamers have more fun at the gaming table.

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