A fringe benefit of working on Worldwide Adventure Writing Month is that I found this badass post on Jeff’s Gameblog: How to Awesome-Up Your Players.
In it, Jeff presents five tips based on his personal GMing philosophy, which is geared towards zippy, no-holds-barred play. The nice thing is that at least two of them — “Always Keep the Main Thing the Main Thing” and “When in doubt, let a player roll some dice” — are broadly applicable, especially that first one. Good stuff!
Well, for what it’s worth, this is how I try to run my games.
Usually, there’s a lot of yelling, laughing and fun so I guess we hit more than we miss.
It was an excellent article– thanks for highlighting it Martin.
This kind of article is part of why Jeff is so perfect for WoAdWriMo — I’m glad you guys enjoyed the link.