Learning The Game
Those who know me know that I am a...
Read MorePosted by Phil Vecchione | Aug 25, 2011 | GMing Advice
Those who know me know that I am a...
Read MorePosted by Patrick Benson | Aug 24, 2011 | GMing Advice
This is a lesson that applies to your game table...
Read MorePosted by Scott Martin | Aug 18, 2011 | GMing Advice
Pixedragon asked (in the suggestion pot) about several things that often tangle together into a big knot: mysteries, clues, and the GM’s spotlight versus the player’s flashlights.
One thing that a good railroaded adventure (or module) has going for it is coherence. Because the players don’t have many options, the GM can spend a lot of effort working on the scenes that they know will happen. Even in a less structured game, the GM is still (usually) the arbiter of scene setting. There are at least two paths a GM can take when the game starts grinding gears.
Read MorePosted by Troy E. Taylor | Aug 17, 2011 | GMing Advice
Who said “Damn the torpedoes. … Full speed...
Read MorePosted by Kurt "Telas" Schneider | Aug 12, 2011 | GMing Advice
It’s that time of year again. When the...
Read MorePosted by Patrick Benson | Aug 10, 2011 | GMing Advice
While at Gen Con I met and hung out with some...
Read MorePosted by Walt Ciechanowski | Aug 9, 2011 | Gaming Conventions, GMing Advice
2011 proved to be an interesting year for me at...
Read MorePosted by Matthew J. Neagley | Aug 8, 2011 | GMing Advice
Every year I’ve written a garage sale article...
Read MorePosted by Martin Ralya | Aug 5, 2011 | GMing Advice
With many thanks to our loyal readers and fans,...
Read MorePosted by Martin Ralya | Aug 5, 2011 | GMing Advice
I went to a book signing last night to see...
Read MorePosted by Troy E. Taylor | Aug 3, 2011 | GMing Advice
Question: What’s more daunting than being sucked into a Bizzaro...
Read MorePosted by Kurt "Telas" Schneider | Jul 25, 2011 | GMing Advice
It’s easy to see a role-playing game as a...
Read MorePosted by Matthew J. Neagley | Jul 20, 2011 | GMing Advice
This is the final installment of our smart...
Read MorePosted by Patrick Benson | Jul 15, 2011 | GMing Advice
Some GMs approach the players as their rivals in...
Read MorePosted by Martin Ralya | Jul 11, 2011 | GMing Advice
This article looks at a parallel between RPGs...
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