Issue #316 of Roleplaying Tips features an article entitled Maintaining Your GM, which addresses GM burnout from the players’ perspective.
The article discusses four ways players can help keep you from getting burned out: creating PCs with prominent flags, helping with technical details, staying busy when you’re waiting for your turn and acknowledging your efforts.
All good advice. I know I’m going to have to work more specific feedback in. Our current Star Wars GM mentioned that he’s worried about keeping the heroism level up– since that was the condition that tipped me to supporting his game.
He’s doing an excellent job with it– much like the movies, everything we do is important. If our current mission fails, the Alliance fleet will run out of tibanna gas… which means they’ll be out of ammo for their ship blasters. I guess we’d better succeed…
That sounds like a fun campaign, Scott. How has providing your GM with feedback worked so far?