What Writers Should Learn From Dan Harmon

18 18 Social and

This talks about writing, but is pretty relevant to RPG Gamers as well. It speaks to playing for an audience (such as actual plays and such do), but I think it’s also a good reminder for players in general to do what is compelling rather than just what would make your character look awesome. What makes the game/story better for everyone involved?


This post is brought to you by our wonderful patron Jennifer Kathleen, supporting us since October 2020! Thanks for helping us keep the stew fires going!

Leave a reply

Your email address will not be published. Required fields are marked *

What’s Gnome Stew

Written by a team of veteran Gamers and Gamemasters, Gnome Stew is a widely read gaming blog with multiple awards and thousands of articles. We're dedicated to helping gamers have more fun at the gaming table.

"I check Gnome Stew every day."
— Monte Cook —

"fantastic blog for game masters, dungeon masters, and rpg fans"
— Wil Wheaton —

"If you aren’t reading Gnome Stew, you’re missing out."
— Wolfgang Baur —

Patronize Gnome Stew!

Join our awesome patrons and help
Gnome Stew do awesome things for everyone!

Recent Gniblets

Font Resize