Category: Tools for GMs

Make It About Them (Without Making It About Them)

Do you want to center your player characters’ backstories without making it seem like the whole world revolves around them? Do you want to create emotional bonds as strong as adamantine between not just the PCs and the NPCs but the players, too? Do you want to pull off an enemies-to-allies (or lovers if that’s your story of the game) arc without ham-fisting the heel-face turn? Well then, my friend, allow me to introduce you to a little trick in my toolbox…

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Downtime Activities

The first time I came across phases of play in a Role Playing game was Mouseguard. It’s a game based on a comic book series about mice who adventure to help the mouse territories…it’s besides the point. The comics are great. If you want to know more, check it out here. It’s also based on an older...

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