Too many RPGs aren’t about gnomes — and would be so much better if they were. So we’re solving that problem with our new Kickstarter, which launched this morning.
Our funding goal, $632,000, will give us the funds we need to buy or license the following depressingly gnome-free RPGs and make them about gnomes:
- Vampire: The Requiem
- Call of Cthulhu
- Apocalypse World
- Dogs in the Vineyard
- The One Ring
- Dark Heresy
- Night’s Black Agents
- Cyberpunk 2020
To give you a taste of how much “gnomeification” improves these games (which you really have to experience firsthand), here’s the introduction from Vampire: The Requiem after it’s been enhanced using our special process:
Gnomes: blood-drinking creatures of the night. Horrors born of darkness, whose sole purpose in life — unlife, actually — is to slake their unholy thirst on the blood of the living. Without doubt, gnomes are monsters. […] This is the purpose of Gnome: The Requiem. What you hold in your hands is a Modern Gothic Storytelling game, a roleplaying game that allows you to build chronicles that explore morality through the metaphor of gnomishness. In Gnome, you “play the monster,” and what you do as that monster both makes for an interesting story and might even teach you a little about your own values and those of your fellows.
That’s just the tip of the iceberg, of course. Once the project is funded, stretch goals will unlock additional RPGs that will be transformed through the power of gnomes:
- A Song of Ice and Fire Roleplaying
- Serenity Roleplaying Game
- Stargate SG-1
- Car Wars
We’ll also be taking suggestions from backers as funding increases. Want to see your favorite RPG made even better by making it about gnomes? Or a good game turned into a great one when gnomes are added? Back our Kickstarter and make it happen!