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Why Google Sites Should Be Your Next Campaign Wiki / Lore Management System

A screenshot of google sites

Whenever I run a long campaign or one with in-depth information, I like to create a lore archive or wiki for all the campaign information — Rules, custom items, NPCs, locations, etc. — all the things that it is easy to forget from one bi-weekly or monthly game to the next. These aren’t the in-depth notes you might write to yourself or the hardcore, deep-dive into the background information that is often more interesting to the Game Master than the players. Instead, these are the condensed, easy to parse overviews of things the players may want to reference later but wouldn’t remember the details of at the time. Who were the people in that Shadow Giants’ mercenary guild we met? What was the name of that seller at that one town where we got a good deal on magic potions? While being a good reminder, these kinds of campaign wikis also serve as an artifact of the game, a way to go back and look at your journals and remember what happened.

I’ve looked at many ways to build these – Trello [1], paid online services like Kanka [2] and World Anvil [3], building my own websites (because that is within my skill), a Foundry [4] instance hosted online, etc. Each of those was good in their own way, but often fairly complex or harder to get a simple and easy to parse setup out of. Recently I came back to one I had used far in the past and realized the new version is even better and more accessible for campaign wikis – Google Sites. [5] I’d built with this quite some time ago, but they have recently revamped their service and I find it even easier to use.

Google Sites As A Campaign Wiki

A screenshot of a google sites landing page.What does the current iteration of Google Sites do so well that I’d recommend it? First, it’s easy to build something that looks good without major tech skills. Working like most online website builders, you will probably find it easy to work with but somewhat limited. That’s actually a nice mix as it keeps you from going too far afield of a clean experience with lots of tables and complex layouts. If you keep things condensed, you can really get a lot out of the site. It’s also fairly easy to organize information. I played around with a few of their built-in layouts and found good ways to organize information like lists of NPCs, complex dumps of custom rules, etc. There were some easy to use modules that made things fit a good user flow.

Organization of information was actually pretty easy. Everything in Google Sites is laid out with boxes in columns and rows. Drag a text box over and you can resize it in the grid structure. Drag an image over and do the same. Create a new row and you can drag into that with everything maintaining the same height. A lot of the architecture I use to build websites is integrated in such a way that it is almost hard to ignore. Useful elements like collapsible rows and the ability to link up text and image boxes make creating some well laid out sections easy. Google Sites is also useful in deciding who gets to see what. You can share certain pages or the entire site with only a select audience or make it public. That lets you create GM / Co-GM sections or keep some elements private to everyone while letting some information become public.

Some Tips For Building In Google Sites

I’m not going to give a full tutorial on building with Google Sites – others already have so I’m just going to link their work – but I will give a brief overview and then show how I lay out a decent and compressed campaign wiki. Here are some quick tips:

Here are some tutorials that go more in-depth on how to build sites:

Tips for Building a Campaign Wiki

Building a wiki useful to your campaign requires a little content specific layout and thinking. Depending on what you want to convey, it will be different for your game but here is how I lay mine out.

Conclusions

Google Sites [5] isn’t going to be a perfect solution for everything you might want out of a detailed campaign wiki that mirrors the complexity of Game of Thrones, but it works really well for the quick blurbs and info that is useful in most campaigns. It’s pretty easy to use for a non-technical audience, but a few improvements would make it a bit more flexible. For a quick and easy to build campaign wiki, it’s the easiest and most accessible option I’ve found so far. There are more complex and detailed gaming ones that I’ve tried, but they often had similar limitations or required a bit more technical knowledge. For the limitations of Google Sites, it had a lot of good enough options. If you’re looking for a place to do a quick and free wiki for info, look into it.A screenshot of the google sites folde.r

10 Comments (Open | Close)

10 Comments To "Why Google Sites Should Be Your Next Campaign Wiki / Lore Management System"

#1 Comment By Rob Abrazado On January 4, 2023 @ 10:19 am

How is it for managing a collaborative site with multiple contributors? To me, that’s the hallmark of a wiki.

#2 Comment By John Arcadian On January 4, 2023 @ 11:05 am

Very good. Just like collaborating in Google Drive or Docs, you can give different people different permissions per page or for the site in total. I try to keep the number of pages lower with more navigation elements to go to sections on the page, but you could easily have more pages and general permissions for everyone in the game. So, if you were okay with it you could make most pages editable / allow editors to make new pages and then restrict certain pages to only yourself or another person OR you could go more detailed and change permissions per page.

It’s pretty flexible, which is nice. The google docs integration is also nice. I have a handouts section that people can drop things into or find the videos I make and those are all base Google permissions.

#3 Comment By Rob Abrazado On January 4, 2023 @ 10:30 pm

Very cool!

#4 Comment By griffon8 On January 4, 2023 @ 7:56 pm

Have you looked at Obsidian Portal? I have found that website very useful for campaign tracking.

[12]

#5 Comment By John Arcadian On January 4, 2023 @ 9:44 pm

I used obsidian portal a long time ago, and it was okay but not my favorite. While there are a few specific things it can do with rolls and other specific things, most of those are in the paid plan. Many of the other benefits of the paid plan are baseline features in the Google Sites setup.

It’s going to be different tools for different needs, but right now I’d suggest google sites before I’d suggest Obsidian Portal unless someone wants some of the more in-depth stuff and is willing to pay for the plan. Plus, they list the upload limit on the free version as 2MB.

#6 Comment By Fridaynightsushi On January 8, 2023 @ 5:37 pm

do I have to buy a domain to share my site with my players?

#7 Comment By John Arcadian On January 8, 2023 @ 7:56 pm

Nope, no need to buy a url or domain.It should all be totally free to use. You would just have a url like sites.google.com/view/###campaignname#####.

The generic site you can copy is at [9]

You can make the site public or private and only share it with the players once they sign in or you can set it to be visible to anyone who has the link.

#8 Comment By GOAL wORLDS On January 31, 2023 @ 5:18 am

Is there a way to set it up so that different pages (or even different parts of the same page) have different visibilities? This way the GM could keep secrets and/or their own notes in the same place without players seeing them.

#9 Comment By John Arcadian On January 31, 2023 @ 10:46 am

Hiding different pages is easy, you get to decide who each page is shared with. So, you could do just one player, all players, no players, etc. just by assigning different sharing options to a particular page. Different parts of the same page – I don’t believe so. There could be some setting I don’t know about, but it doesn’t seem like an option that would be built in by default.

#10 Comment By OvertheHillGame On February 1, 2023 @ 1:10 am

I, too, have been down this bitter road. Obsidian Portal, World Anvil, Inkarnate, etc, etc. Each was a eureka moment. I am sure Google Sites is excellent, too. All of them were wonderful and horrible, too. The hope: to start off fresh, get organized, and finally make my campaign spin like a top with everything at my fingertips. Kinda like the beginning of a college semester. So much promise. The reality was I’d spend most of my time fiddling with technology, inputting stuff into little text blocks, loading images, resizing, etc. Hours upon hours of mostly mindless work. Why? Because that’s what the app said. It was taking over my GMing life.

So I dumped all of it — wikis, websites, cartography software, battle maps, etc. Did it impact the quality of my campaign? Yes, it made it better because players became focused on the plot, the characters, and the world around them and not technology. Don’t get me wrong, some technology is critical, I couldn’t play with my friends in Wisconsin or Arizona otherwise. But a lot of it can be ditched and you’ll find it will improve your campaign and your life.