Tag: fantasy

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Forges Of Power

Many are the epic arms forged in your fantasy game. But sometimes the most powerful armaments require tools as powerful as they are. Enter these forges of power, able to bring forth the most fantastic of creations. Cold Iron Forge: Created by a race of arctic dwarves, for whom fire was a luxury,...

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IT Wizardry

In fantasy settings with sufficient magic, there is likely to be a low level spell to send a simple message from person to person. Consider that a permanent magic item with this power is essentially a one way cell phone. This is such an indispensable item that no one who could afford it would be...

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Commentary On The Unίcorn

As promised in our Patreon video, I’ve recently begun my studies into the unίcorn, a beast related to the mythical unicorn, but constructed of imaginary numbers. Not only have I been able to successfully confirm several of the commonly held beliefs about these fleeting creatures, but I have...

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3 Zany Robots for Your Game

Here are some misfit robots for your game. They span several genres, but all are fun and colorful and a little silly. SP1kE (Sentient Prototype 1000 Experiment): Lacking hardware that could handle the complex processing required to run a robot, the designers of SP1kE used an organic stand in; a...

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Troy’s Crock Pot: Keeping tabs on the fervor

Oh, those patron higher powers. So prickly. So judgmental. So demanding. And when a GM has to portray a boss, patron, king, devil or god, by what means does she use to evaluate a character’s devotion to a particular ideal — then act accordingly? Is the cleric’s faith strong enough? Is...

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Review: The Dungeon Dozen, by Jason Sholtis

Holy shit, this book! If you like random fantasy tables, fantastic old-school fantasy artwork, or Jason Sholtis, that may be all the review you need. I’ll add a sentence for good measure: The Dungeon Dozen is one of the best gaming books I’ve bought in recent memory, and a fantastic...

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How to Make a Drop Map

Building on the idea of die drop tables and tools in Vornheim, I came up with a simple approach to quickly generating a region: the drop map. I had fantasy hexcrawls in mind when I wrote this, and the map I’ve created using this method is for that sort of game. There’s no reason you...

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