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More Ways to Find Players

As a follow-up to last month’s link to FindPlay [1], here’s a list of messageboards and services to help you find players [2] (posted by John Kim).

I’ve used two of them: I got nothing but spam from my Access Denied posting, and met my current group through EN World.

5 Comments (Open | Close)

5 Comments To "More Ways to Find Players"

#1 Comment By Rudolf On November 7, 2005 @ 3:02 pm

Absolutely. The RPGA does this on an extensive basis, with regional, local, and even sub-local groups, like the western suburbs of Chicago. We use Yahoo groups, works very well.

#2 Comment By Martin On November 7, 2005 @ 3:27 pm

Good point — I’ve always heard that the RPGA is a great way to meet other gamers.

#3 Comment By Rudolf Kraus On November 7, 2005 @ 9:13 pm

Oh, it is. And since it’s free to join, there’s no reason not to.

I met a LOT of people, saw a bunch of different gaming styles, and learned a lot about how to play (and how not to). Now, my home game group is filled with the best of the players that I’ve met, and I still have all the RPGA fun too.

#4 Comment By Alan Kellogg On November 9, 2005 @ 10:42 pm

The RPGA is run by the anal-retentive for the anal-retentive. Moderation and play is mechanistic, focused on ‘winning’ the adventure, and allows no deviation from the goal or the time limit. The RPGA treats D&D like a war game, complete with victory conditions. Flexibility, initiative, and creativity is not allowed.

To be blunt about it, the RPGA model is just wrong for roleplaying games.

#5 Comment By Martin On November 10, 2005 @ 6:38 am

Alan: My RPGA experience has been mixed, but also limited (a few games at cons), so I haven’t seen the problems you mentioned.

I did have a friend in Michigan, though, who used it exactly as Rudolf does: as a way to pull people from his RPGA groups together to make a home group that worked well.