Category: Worldbuilding

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Weird U.S. Series for Modern Games

I picked up a copy of Weird Las Vegas and Nevada for my upcoming Mage: The Awakening Sin City chronicle, and it turned out to be a great buy. It’s full of supernatural, bizarre and otherwise offbeat stuff about Vegas and Nevada, which is perfect for a World of Darkness game. They publish a...

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Aliens are Going to Kill Us All

Meet the neighbours: Is the search for aliens such a good idea?, an article in the online edition of The Independent, kicks off with this question: “We’ve been trying to make contact with aliens for years. Now the day is fast approaching when we might finally succeed. But will our...

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Have Your Players Ask Worldbuilding Questions

Jeff Rients is trying something interesting with his current campaign: he’s letting his players ask questions about the setting via email, and incorporating the answers (which he provides) into the game. As Jeff says, “So far I really like this approach, as it forces me to think in...

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Is Worldbuilding Pointless?

Novelist M. John Harrison has nothing good to say about worldbuilding in sci-fi stories: “Worldbuilding is dull.” “Above all, worldbuilding is not technically neccessary. It is the great clomping foot of nerdism.” (Via Boing Boing.) I’ve read sci-fi (and fantasy)...

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Campaign Builders’ Guild for Homebrewers

The Campaign Builders’ Guild is a resource site and community for GMs with a simple goal: “…to help with the creation of GM-created, homebrew campaigns.” The CBG has been around for just over a year, and is still fairly small — but it’s also quite active. The...

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