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Exploring Encounter Theory: How to Craft RPG Adventures
Want to write better adventures? Want to prep...
Read MorePete Petrusha is an indie game designer, tabletop RPG promoter, and the founder of Imagining Games. He is the designer, author, and award nominated art director behind the empowering story building game, Dreamchaser: A Game of Destiny. Pete promotes tabletop RPGs at a variety of conventions throughout the country and leads an Indie Games on Demand movement in his local area. He is the IGDN Convention Coordinator, a member of the Chicago Area Game Writers in Colloquium, a Herald for Envoy, and runs the Indie Groundbreaker Awards.
Posted by Pete Petrusha | Sep 23, 2019 | Approaches and Techniques, Encounters, Game Mastering, GMing Advice, Improving Your GMing, Intro to Game Mastering, Nature of GMing, Prep, Products for GMs, Tools for GMs |
Want to write better adventures? Want to prep...
Read MorePosted by Pete Petrusha | Jul 22, 2019 | Approaches and Techniques, Common Problems, GMing Advice, Improving Your GMing, Intro to Game Mastering, Players, Role of the GM, Tools for GMs |
As a GM, do you really get to play like everyone...
Read MorePosted by Pete Petrusha | May 20, 2019 | Common Problems, Game Making, Game Mastering, General, Players |
To create a game is to learn that the act of...
Read MorePosted by Pete Petrusha | Mar 27, 2019 | Game Mastering, Player Perspective |
Do you wish that your players got more...
Read MorePosted by Pete Petrusha | Jan 21, 2019 | GMing Advice, GMing Community |
Do you have too many games just...
Read MorePosted by Pete Petrusha | Oct 30, 2018 | General |
“and all the men and women merely...
Read MoreWritten by a team of veteran Gamers and Gamemasters, Gnome Stew is a widely read gaming blog with multiple awards and thousands of articles. We're dedicated to helping gamers have more fun at the gaming table.
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