When It’s Time To Say Goodbye
Posted by Phil Vecchione | Nov 29, 2023 | Game Mastering, GMing Advice | 0
The Walking Dead Universe Roleplaying Game Core Ru...
Posted by Jared Rascher | Nov 28, 2023 | Reviews | 0
Gnomecast #177 – Superhero Games
Posted by Chris Sniezak | Nov 23, 2023 | Gnomecast | 1
The Crusty Old Gnome: Creating a Realm of Adventur...
Posted by Walt Ciechanowski | Nov 20, 2023 | Game Mastering, GMing Advice | 0
Why I’d rather run shorter campaigns
Posted by Tomas Gimenez Rioja | Nov 17, 2023 | Game Mastering, GMing Advice | 2
Descending Difficulty Checks
by Chris Sniezak | Dec 1, 2023 | Game Making, Game Mastering, GMing Advice, Tools for GMs
I Love Me A Good Redcap I like the lore, the gore, and the story of it. Iron shoes stomping lonely travelers and then, just to add insult to death, the Redcap dips their cap in their victims blood to keep themselves sated. Nice and gruesome. So I dropped one into my game, called it The Redcap,...
Read MoreWhen It’s Time To Say Goodbye
by Phil Vecchione | Nov 29, 2023 | Game Mastering, GMing Advice
Recently, my Cortex Prime campaign, Aux, concluded. The campaign ran for a year and seven months. I wrote about the game at its beginning here: No Combat, No Problem, and talked about getting into the last phase of the campaign here: Letting Them Enjoy Their Power. I knew that we were getting...
Read MoreThe Walking Dead Universe Roleplaying Game Core Rules Review
by Jared Rascher | Nov 28, 2023 | Reviews
It’s been over ten years since I was introduced to The Walking Dead via Robert Kirkman’s original comic book series. I didn’t jump on the month-to-month issues, but dove into The Walking Dead Compendium Volume One, which featured the first 48 issues of the series. I also watched the first few...
Read MoreGnomecast #177 – Superhero Games
by Chris Sniezak | Nov 23, 2023 | Gnomecast
http://misdirectedmark.com/wp-content/uploads/2023/11/GC_177_Superhero_Games_final.mp3 Ang, Chris, & Jared talk about superhero games and get off on a variety of comic book and superhero media tangents. Links WhatdoIKnowJR.com – Jared’s Reviews Supergods by Grant Morrison Screen...
Read MoreThe Crusty Old Gnome: Creating a Realm of Adventure
by Walt Ciechanowski | Nov 20, 2023 | Game Mastering, GMing Advice
Don’t you remember? We built this city, we built this city on rock and roll. — Starship, “We Built This City” As I began preparing my Old School campaign, one of the first things that struck me...
Read MoreWhy I’d rather run shorter campaigns
by Tomas Gimenez Rioja | Nov 17, 2023 | Game Mastering, GMing Advice
That moment comes back again, at the end of one campaign. Maybe you have been playing the same characters for 5 whole years. Perhaps it’s time for a player to jump into the GM seat to give the previous one a breather. Everyone gets ready and starts to think of character concepts. Nevertheless,...
Read MoreHow to Run a Horrible Campaign (Successfully)
by Josh Storey | Nov 10, 2023 | Game Mastering, GMing Advice
I’m running a horrible campaign, and my players love it. Here’s the deal: several years ago, in the before times, I got my hands on a premade adventure. It was billed as a whole experience that would take characters from very low levels to mid-range powerhouses with all the incumbent...
Read MoreGnomecast #176 – Canon Characters
by Poddy Gnomington | Nov 8, 2023 | Gnomecast
http://misdirectedmark.com/wp-content/uploads/2023/11/GC_176_Cannoncharacters_Final.mp3 Ang, Chris, & Jared talk about using Canon Characters in your games. They touch on their experiences as a GM and player and then give some tips and tricks to make it a little easier for you to make your IP...
Read MoreEntertainment Is Key
by J.T. Evans | Nov 6, 2023 | Game Mastering, GMing Advice
The point of playing a game, any game of any style or ruleset, is to be entertained. There’s a saying that goes around: If you’re having fun, you’re doing it right. This is usually in reference to adherence to RAW (Rules As Written). It goes deeper than this, however. Being...
Read MoreRecreation Time In The Hobby
by Phil Vecchione | Oct 30, 2023 | Game Mastering, GMing Advice
Over the decades my free time has become less and less. Gone are the times in my 20s when my responsibilities were low and my time to enjoy the hobby of RPGs was bountiful. What time I have for the hobby is also divided up between campaigns I am running, podcasting, blogging, and occasionally game...
Read MoreMy experience with PLANET FIST! (Why you should try it!)
by Tomas Gimenez Rioja | Oct 27, 2023 | General
All images were taken from the PLANET FIST game A few days ago I got to try out PLANET FIST, a game inspired by sci-fi movies and videogames, especially Planetside 2. In this game by Jess Levine players embody a squad with a suicide mission, owned by one of the huge mega-corporations/factions,...
Read MoreGnomecast #175 – Tips for Attending Conventions
by Poddy Gnomington | Oct 25, 2023 | Gnomecast
http://misdirectedmark.com/wp-content/uploads/2023/10/GC_175_-Tipsforconventions_final.mp3 Some of us are attending conventions once again and thought we should share our best tips for how to go about existing in the convention space. Enjoy. Links...
Read MoreCthulhu Awakens First Impression
by Jared Rascher | Oct 23, 2023 | Reviews
It’s (at the time of this writing) October. The trees are losing their cloaking leaves, revealing the long skeletal fingers of ancient beings whose roots draw life from deep underground. The vitality of Summer is giving way to the chill of Autumn, as the life force slowly drains away from the...
Read MoreThree New Familiars For Your Game
by Matthew J. Neagley | Oct 20, 2023 | General, Small Bites
Familiars are many and varied, with a smorgasbord of stats and powers. Each is unique and your choice says something about your character. These versatile minions are a simple way to add a little flavor or flair to your game and character. Here then are three creatures to add to your game as...
Read More5 Strategies for Creating Unforgettable Big Bad Villains
by Shane Dayton | Oct 16, 2023 | GMing Advice
From ghost stories during my days in scouts to wanting to be a fiction writer since I was only three years old, it’s safe to say that I’ve always appreciated a great story. So it shouldn’t be any surprise I eventually found myself enthralled by the group storytelling of tabletop...
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