3 3 Social and
0 Comments

Downtime Training

As many of my close circle of friends know, I was late to play the fifth edition of the world’s greatest role playing game. It’s a long story, but the fourth edition of the game burned me badly enough, I didn’t want to risk my time, energy, and money on the next version. I have...

Read More
439 439 Social and
0 Comments

Why You Should Let the Villain Monologue

Behind every great adventure, there’s a group of plucky players rolling dice to decide the fate of their avatars.  Behind those players is a GM—their smile partially obscured with a well-placed screen—secretly rooting for their victory.  When the dice and dust settle...

Read More
42 42 Social and
0 Comments

Making Magic Happen

Sometimes, when you sit down at the table to play, something special happens. Something magical turns that game into something more. Was it the GM bringing their A game? Was it the players at the table, all getting into their characters just so? Could it have been the game itself? Or is it a...

Read More
40 40 Social and
0 Comments

Gnomecast #72 – GMing from NOTHING

Join Ang, John, and Chris for a discussion about getting comfortable running games without any prep and relying on improvisation. Will these gnomes be able to improvise their way out of getting tossed in the stew this week? Download: Gnomecast #72 – GMing from NOTHING Resources...

Read More
44 43 Social and
1 Comments

Troy’s Crock Pot: A Quest Will Do Just Knightly

I confess: I’ve often thought that in both professional adventure design and for GMs bringing a game to their home table — too much hand-wringing and navel gazing has accompanied the presentation of “adventure hooks.” Why is your character going on an adventure? It is a...

Read More
31 29 Social and
2 Comments

When Players Deviate from the Expected Conceit

There was a tendency, when I was running years ago, to run into players that would use the following logic, “you can do anything in an RPG, so let’s do [insert thing not well supported by the game or setting].” Because I have been running a lot more roleplaying games that have a...

Read More
55 55 Social and
0 Comments

Pacing Yourself GMing at Cons

I have a bad habit of overloading myself at conventions, and I know I’m far from the only one. There’s just so many games and so little time and I want to do it all. In particular, I tend to load my schedule with GMing. I can’t help it; I see the event registration open up and I...

Read More
118 117 Social and
1 Comments

Table Tents Rock!

While I was at Queen City Conquest two weeks ago, I ran a handful of games during the weekend as well as got to play a few games. During the weekend, I was very happy to see how quickly people at the table would start making table tents for their characters. I have been doing this for a while at...

Read More
53 53 Social and
0 Comments

Introducing Players to New Kinds of Games

We all start somewhere — many of us with D&D, although certainly there are a myriad of entry points to gaming. Whatever you start with ends up being the thing you’re most comfortable with, because it’s the thing you’ve been doing the longest. I started in D&D and...

Read More
Loading

What’s Gnome Stew

Written by a team of veteran Gamers and Gamemasters, Gnome Stew is a widely read gaming blog with multiple awards and thousands of articles. We're dedicated to helping gamers have more fun at the gaming table.

"I check Gnome Stew every day."
— Monte Cook —

"fantastic blog for game masters, dungeon masters, and rpg fans"
— Wil Wheaton —

"If you aren’t reading Gnome Stew, you’re missing out."
— Wolfgang Baur —

Patronize Gnome Stew!

Join our awesome patrons and help
Gnome Stew do awesome things for everyone!

Recent Gniblets

Font Resize
Contrast