Unbound Issue 3 (The Draw Fate) Breakdown
Posted by Tomas Gimenez Rioja | Mar 15, 2024 | General | 0
Gnomecast 184 – D&D and Me
Posted by Poddy Gnomington | Mar 13, 2024 | Gnomecast | 0
A Life Well Lived Review
Posted by Jared Rascher | Mar 11, 2024 | Reviews | 0
How To Make A Published RPG Setting Your Own
Posted by Robert Adducci | Mar 1, 2024 | Game Mastering | 2
Gnomecast 183 – New Players, New Characters
Posted by Poddy Gnomington | Feb 28, 2024 | Gnomecast | 0
Managing Your Digital Library
by George PR | Mar 18, 2024 | Game Mastering
An Infinite Digital Bookcase I can still remember the first roleplaying game that I got in the early 1990s, the Advanced Dungeons and Dragons Dungeon Masters Guide. The colorful cover with a roaring dragon and fiery wizard left an indelible mark in my memory. I have long since traded or donated...
Read MoreUnbound Issue 3 (The Draw Fate) Breakdown
by Tomas Gimenez Rioja | Mar 15, 2024 | General
In a similar manner to my articles in which I break down the articles from Arcadia that I used to write for Tribality, I now present you a series of breakdowns for the Unbound collection. Leon Barillaro has been kind enough to provide me with a copy of the issue for me to check out and review. In...
Read MoreGnomecast 184 – D&D and Me
by Poddy Gnomington | Mar 13, 2024 | Gnomecast
http://misdirectedmark.com/wp-content/uploads/2024/03/GC_184_DnDandMe_Final.mp3 In honor of D&D’s 50th Anniversary, a whole bunch of Gnomes get on the mics to talk about our history with this venerable game. Prepare for a little nostalgia and musings about this hobby we all...
Read MoreA Life Well Lived Review
by Jared Rascher | Mar 11, 2024 | Reviews
In older editions of D&D, traveling from one place to another was an activity governed by a lot of rules, but not governed by a lot of active input by the player characters. Depending on what books your DM was using, you would find out how many days it would take to get from one location to...
Read MoreHow To Make A Published RPG Setting Your Own
by Robert Adducci | Mar 1, 2024 | Game Mastering
The purpose of this article is to guide you through the process of making a published RPG setting your own. We’ll explore strategies for understanding the essence of the original setting, identifying areas ripe for customization, and seamlessly integrating your personal touches.
Read MoreGnomecast 183 – New Players, New Characters
by Poddy Gnomington | Feb 28, 2024 | Gnomecast
http://misdirectedmark.com/wp-content/uploads/2024/02/GC_183_Newplayers_final.mp3 Ang, JT and Senda chat about the logistics of adding new players to your groups and new characters to your games. Links: Mythulu Cards Xenolanguage Coriolis: The Great Dark Kickstarter Savage Worlds Science Fiction...
Read MoreCall of Cthulhu – Arkham Review
by Jared Rascher | Feb 27, 2024 | Reviews
The name Arkham has become entrenched in the public consciousness, even when people don’t know the origin of the name. When I mentioned what I was reviewing this week, my wife said, “Arkham, isn’t that an asylum?” Beyond providing the name of the infamous DC Comics institution, the recurring use...
Read MoreIngredients for a First Session of a Campaign
by Phil Vecchione | Feb 23, 2024 | Game Mastering, GMing Advice
My gaming group decided to end our most recent campaign and start up a game of Mutants in the Now . We just completed Session Zero, including character generation, and I now have two weeks to put together the first session. Over the decades, I have started many campaigns, and the first session is...
Read MoreThursday – TTRPG Review
by Tomas Gimenez Rioja | Feb 19, 2024 | Reviews
Thursday is a tabletop role playing game for 2-4 players of time loops, drama, and learning from your mistakes, inspired by Russian Doll I got a Thursday review copy while getting ready for my Time Traveling Panel for Big Bad Con 2023 with Sebastian Yūe. Thursday served as a brilliant piece to...
Read MoreThe Crusty Old Gnome: Midnight Refresh
by Walt Ciechanowski | Feb 16, 2024 | Game Mastering, General
In the shadow of night, I see the full moon rise, telling me what’s in store… — Whitesnake, “Still of the Night” Being creatures of the modern world, it can be difficult to get into a medieval...
Read MoreGnomecast 182 – Video Games to RPGs
by Poddy Gnomington | Feb 14, 2024 | General
Ang, Jared and Josh get together and talk about what we can take from video games and apply to the RPGs we bring to the table. http://misdirectedmark.com/wp-content/uploads/2024/02/GC_182_VideoGames_RPGs-Mixdown-1.mp3 Links: Jared’s Marvel Multiverse RPG Extended...
Read MoreKobold Guide to Dungeons and RPG Audiobook First Impressions
by Jared Rascher | Feb 12, 2024 | Reviews
This time around I wanted to do something a little different. We’re going to do a First Impression, because I wanted to address TTRPG gaming advice books that have made the transition to audiobook. Since it was recently released (as of this writing), I’m going to address this by way of looking at...
Read MoreMake It About Them (Without Making It About Them)
by Josh Storey | Feb 9, 2024 | Game Mastering, GMing Advice, Tools for GMs
Do you want to center your player characters’ backstories without making it seem like the whole world revolves around them? Do you want to create emotional bonds as strong as adamantine between not just the PCs and the NPCs but the players, too? Do you want to pull off an enemies-to-allies (or lovers if that’s your story of the game) arc without ham-fisting the heel-face turn? Well then, my friend, allow me to introduce you to a little trick in my toolbox…
Read MoreAntagonist Goals
by J.T. Evans | Feb 5, 2024 | Game Mastering, GMing Advice
Last month, I talked about giving your character some goals and motivations to support those goals. During a social media conversation about that article, a friend of mine dropped the idea of writing up an article about villain or antagonist goals and their motivations. Matt Dukes (also a fellow...
Read MoreGnomecast 181 – Bridgett Jeffries, Community Coordinator
by Poddy Gnomington | Jan 31, 2024 | Game Making, Gaming Conventions, Gnomecast
http://misdirectedmark.com/wp-content/uploads/2024/01/GC_181_Bridgett_Jeffries.mp3 Ang welcomes Bridgett Jeffries, Chaosium Community Coordinator to the Stew, where they talk about what that role means to the modern gaming community. Also, horror games and how our tastes change! Links: Symphony...
Read MoreIt Came From The Stew Pot
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